Ok, I am looking at purchasing City Engine Indie from Procedural.
Here are a few questions that I have.
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I am looking at making an open world kind of Game with the assistance of city engine. Is it possible to billboard individual meshes, characters and Animations? Basically what i am asking if I can stream the various Environments as well as characters and Vehicles.
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I am looking at Unity and it looks like it supports Height maps. What is the largest height map that i can use?
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How do I go about making area transitions? (Indoor to outdoor/Outdoor to indoor) I know that i can do this in a variety of ways in code. But what would be the most efficient?
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To make the General Shape of the indoor areas do i need to use unity prefabs or can I use XSI or Blender? I am more familiar with XSI than anything. Blender to me anyways is like a foreign language (it is hard for me to understand it) (Solved)
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How do I go about Importing Google Sketch up models to Unity 3.0? I am NOT using the pro version. (Solved)
Questions 4 5 Apparently I can use Google sketch up and a plug in called PlayUp
Not sure if it will export it as a asset that i can add physics to… but i will give it a shot ![]()
Thanks
- Ben