Is there any possibility to stop the transform.Rotate function after it has rotated a given amount of degrees? like
var degrees = 50;
transform.Rotate(degrees*time.DeltaTime,0,0); //ROTATE TO 50 DEGREES AND STAY THERE
Is there any possibility to stop the transform.Rotate function after it has rotated a given amount of degrees? like
var degrees = 50;
transform.Rotate(degrees*time.DeltaTime,0,0); //ROTATE TO 50 DEGREES AND STAY THERE
Something like this maybe?
var rotated = 0;
function Update() {
if(rotated >= 50) { return; }
transform.Rotate(Time.DeltaTime, 0, 0);
rotated += Time.DeltaTime;
}