Question, I have a syntax error CS1519 and I don't know what's wrong.

I am Very new to unity 2D, this is my second game, The first i went of of a tutorial but after i got the grasp i did my own thing. Well i am following a tutorial and I haven’t even finished my first 50 lines of code and i have already have had a bunch of errors, I have searched the forums for answers and I have gotten some but for this I found a forum about it ( (5,47): error CS1519: Invalid token ‘;’ in class, struct, or interface member declaration) but it was closed , so I was wondering if someone could check for me and give me some feedback.


Ps.im very new and I haven’t touched unity in 2 or 3 months so sorry if i was just not paying attention

The second I posted this i found out what was wrong, but now its saying, (22,9): error CS0201: Only assignment, call, increment, decrement, await, and new object expressions can be used as a statement. as well the only other error there is.

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

just to kill to birds with one stone.

Your line 22 has the same issue you had in line 5. Did you copy this code from a tutorial video “visually”? You really need to read the code and try to understand what it actually does.

Also as Kurt always says: “Pictures of code are not a thing”. Especially when you use such a small font. Always use code tags and copy the code into your post. Note that if you have trouble reading your own code: hold down “ctrl” and use your mouse wheel. I even view the forum here at 130% :wink:

About your index out of bounds exception, I don’t think that comes from this script as you don’t have any kind of array in this code.

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“Going off of” and “copying visually” are definitely not useful when working with tutorial code.

There’s really only two steps to follow to be successful with tutorials. Not following them will quickly lead to trouble. It’s a bit like landing an airplane: you don’t just sorta point it at the airport and hope things work out. :slight_smile:

Tutorials and example code are great, but keep this in mind to maximize your success and minimize your frustration:

How to do tutorials properly, two (2) simple steps to success:

Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That’s how software engineering works. Every step must be taken, every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly, literally NOTHING can be omitted or skipped.
Fortunately this is the easiest part to get right: Be a robot. Don’t make any mistakes.
BE PERFECT IN EVERYTHING YOU DO HERE!!

If you get any errors, learn how to read the error code and fix your error. Google is your friend here. Do NOT continue until you fix your error. Your error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.

Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.

Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost. If you want to learn, you MUST do Step 2.

Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there’s an error, you will NEVER be the first guy to find it.

Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!

Finally, when you have errors…

Remember: NOBODY here memorizes error codes. That’s not a thing. The error code is absolutely the least useful part of the error. It serves no purpose at all. Forget the error code. Put it out of your mind.

The complete error message contains everything you need to know to fix the error yourself.

The important parts of the error message are:

  • the description of the error itself (google this; you are NEVER the first one!)
  • the file it occurred in (critical!)
  • the line number and character position (the two numbers in parentheses)
  • also possibly useful is the stack trace (all the lines of text in the lower console window)

Always start with the FIRST error in the console window, as sometimes that error causes or compounds some or all of the subsequent errors. Often the error will be immediately prior to the indicated line, so make sure to check there as well.

All of that information is in the actual error message and you must pay attention to it. Learn how to identify it instantly so you don’t have to stop your progress and fiddle around with the forum.

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