Question on Ruby's adventure tutorial

I just removed the thread that I inserted in the editorial & general as I think this is a more suitable location:

I am in the midst of tutorial Learn game development w/ Unity | Courses & tutorials in game design, VR, AR, & Real-time 3D | Unity Learn as recommended by @MadeFromPolygons_1 . I am in section 6. Fit your Tile Sprite to the Grid where my tiles doesn’t show like what the tutorial show. Is this normal? My screenshot is attached to show that the tile is bigger than the 64 pixels although it should only be 64.

Your screenshot shows that each of your tiles fills 1 unit.

See Section 4. World Design - Tilemaps: Step 13. Paint Your Tilemap for an explanation of what you are seeing in your Scene view and Game view.

This tutorial has its own dedicated thread:

Ruby’s Adventure: 2d Beginner Official Thread