hi,
Ive got a couple of questions for unity animations/animator.
- with unity, how can we detect hit during middle of animation,
like say for example, if my 3D character has a punch animation and i want to detect if the punch did hit the target in any part of the punch animation, example during punch scene, halfway in animation it is already connected/hit.
how can we detect it in the middle of animation?
can we add bounding volume or collision volume in animations?
- how to detect or trigger something, on a certain animation frame, lie for example during animation end i want to do something, or example in 2D, if i want to trigger some events during a certain frame in sprite?