Hi
If I want to add UnityAds to an iOS unity project, can I ignore the instructions for iOS integration and just follow the Unity Package instructions? Or do I need to build the project from Unity, then follow the iOS integration instructions by changing the built XCode file?
Do I need an iTunes Connect account set up…?
I am assuming the iOS XCode instructions are for integrating Unity Ads into a non unity project (for example a Cocos2d Xcode Project).
Regards
I