Question on Web Player Watermark

I Apologize if this has been asked before.

I have Unity3 and Unity 3 iPhone Basic. Obviously the great thing about integrating the iPhone portion into Unity3 is the ability to make a webplayer port with virtually one click (minus some settings and touch->mouse code).

I want to submit my game to wooglie but the unity watermark shows up!

I understand I am using Unity3 but I paid for iPhone basic and I think if ANYONE pays for a portion of the product there should be no watermarks in at least the webplayer!

Discuss…

You paid for Unity iPhone, which has no web publishing at all.

–Eric