Question regarding information if user given by Analytics

Hello, I am working with a team from the University of Minnesota, studying various applications of VR in hospitals. We have designed an app that works with smartphones for the VR, which is in beta.

We have been discussing things to add to the main version, and one we were very interested in was Analytics in order to get live feedback. However, a question we have been having is the amount of information the user would be giving, vs what they would be without the Analytics. Specifically, we’ll need to determine if using analytics would require us to update our agreement with the “Institutional review board”

I’ve gone through the FAQ, though some parts of it seemed a little vauge, implying the things a developer could get from their users. I was wondering if someone could help me understand what personal or phone information is necessary for analytics to operate.

Any help people can offer would be greatly appreciated, and I apologize if this question has been asked before.

The data Unity Analytics collects by default is outlined in the Privacy Policy: (It’s fairly easy to read and not the legalese you might expect):
https://unity3d.com/legal/privacy-policy

Although it isn’t directly related to your question, we do have some more information about our data collection in our Manual page about COPPA (the Children’s Online Privacy Protection Act):
https://docs.unity3d.com/Manual/UnityAnalyticsCOPPA.html

By default, Unity Analytics does not collect any personally identifiable information (aside from IP address) and we strongly discourage developers from doing so.

The Analytics system will generate a random user id when your game is installed and that id is how metrics like DAU and Retention are calculated.

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Thank you. This is exactly the information I needed.

Is there a way to disable IP address collection? It is considered protected health information which means we cannot leverage Unity Analytics for our project.