Okay so I want to make it so an object will orbit around the player in a 2d platformer. What terms should I look up in the reference to make it so the object essentially follows a path of a circle around the the player? Just looking for a place to get started. I want the object to move, I have seen reference to RotateAround but doesn’t this just literally rotate the object rather than move it in the x and y axis?
Cheers,
The Kvlt Kitty