Question regarding orbiting

Okay so I want to make it so an object will orbit around the player in a 2d platformer. What terms should I look up in the reference to make it so the object essentially follows a path of a circle around the the player? Just looking for a place to get started. I want the object to move, I have seen reference to RotateAround but doesn’t this just literally rotate the object rather than move it in the x and y axis?

Cheers,
The Kvlt Kitty

rotatearound rotates the object around a position (your player). you can specify the axis (normal) for the rotation. the object is not rotated locally so it will look in the same direction. if you need it to do this use a rotation or lookat to let it look at the player.