question/tips on camera setup for a game

I want to work on a fighting game with a mk/tekken style camera setup in unity.

But not sure how to setup the camera to get started.

I’ve been looking online for some tutorials to help me get started with no luck, could anyone point me in the right direction?

Thanks

Right here in the resources section there is a cool 2D platform tutorial/demo that has some cool scripts for having a side view camera that follows its target. Or you can use the smooth follow camera script in the standard assets and just create a small script that locks the z y movement.

Something like
transform.position.z = 0;//In Update
transform.position.y = 4;//In Update

I cant remember where but a while ago i downloaded all the MK characters in one zip. I’m sure there copy protected but they sure look cool. I have used them a couple of times to reference my own models.