IS Unity3D as easy as Visual Basic, where I can just insert new objects, etc. Like I can add a button and make it do a command. Create my own game with its own GUI? I need to know before I download it…
No, it’s not like Visual basic, it’s not event driven. A function gets called every frame and the GUI elements get drawn every frame.
OnGUI()
{
if (GUI.Button(“my button”))
{
// button was clicked do stuff
}
GUI.Label(“I am a label I get drawn every frame!”);
}
Well is it at least drag and drope interface?
The application has drag and drop features but you will eventualy need to write code for what you want to create. Best way to find out is download it and try it.