Questions about build issues

[Video Link]

I’m developing my first PCVR with Quest3.

I’m at the end of the build and I have a question.

As you can see in the video, there are a few things that are different when I run the build file than when I run it in the editor.

  1. the VFX graphs don’t look right
  2. shader graphs are displaying weirdly
  3. textures are broken
  4. the coin sound was outputting in a choppy manner.

When I built the game, I encountered the above issues.

It’s strange that the rest of the game was built without any problems,

but I really want to fix the problematic parts.

I was wondering if anyone knows about these issues or can help me out.

**Build environment information: Ryzen 8700G, RTX 4070S, Windows 11, Unity 6000.0.32f1, Windows build(Intel 64-bit, both Build and Clean Build experience the same issue)