Hello,
I have read different forums, manuals and such questions have been asked before but I want to make sure that nothing has changed recently because some of the forums related to this topic are old.
So we are planning to make an iOS app using Unity for the Ipad. We have the Ipad, Mac and a Unity PRO license. But we currently do not have the Apple Developers account.
Here are some set of questions that we have. As this is the first time we are making something on iOS, hopefully someone with experience in the iOS department could provide a clear picture.
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Currently we don’t want to deploy or publish our app on the app store. We just want to make it work and test on about 50 Ipad devices. So do we really need the developers account even if we are not publishing the app on the store?
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I came across something called the “testflight” which makes deploying apps easier on the Ipad. Does testflight work with windows? Because we are using windows for developing with Unity. We do however have Mac systems for deployment purposes. So can we make something with Unity on windows for iOS and test it on Ipad using testflight on windows itself?
Apologies if my questions sound lame but it would be of great help to me and my team if someone could answer the above questions.
Thanks!!