Questions about the match maker

Hi

I am planning on using the match maker for my next game but I do have two questions about it. Right now you can have 100 CCUs (not sure what that is honestly) so does that mean only 100 games will be displayed in the match maker or is that the max games that can be made? Let’s say I have 200 players that are playing at the same time. Will only 100 of them be able to make a server or will all 200 players be able to make servers but only 100 are showing up in the server list?

Also does the match maker work as Photon does were it Photon creates a server and not the player itself (I think) or is it just like the master server to show servers in a server list?

I am a bit confused about how the match maker functions and what it does. If you could answer these two questions and give me some docs to read on that would be great!

As far as I know, CCU = Concurrent users.

That means that 100 users can be connected to Unity’s multiplayer service at the same time.

The limit is 100 ccu at the moment because the service is still in beta (I think). Once it fully launches you will probably be able to upgrade your capacity.

I don’t think they’ve announced a pricing structure yet, but I’m sure you could buy more than enough slots when they release the service fully.

UNET is a peer to peer authoritative multiplayer system at the moment which means that one of the players acts as the server.

UNET allows players to send network messages to each other through relay servers if necessary.

I believe that match lists are stored on Unity servers and served to clients on request.

Hope that was somewhat helpful.

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