Hey.
I just want to start off that I’m 3D/2D artist that knows how to import art assets, light scenes, use shaders, and export builds. I’m not new to Unity but I don’t have qualifications in the programming aspect and other technical areas.
So the premise is that I contacted this web developer who has an online virtual-community website (think GaiaOnline but very beta) and I want to help create mini-games for this website. The thing is, he only uses html and Javascript whereas I want to use Unity. I’ve only touched Unity’s “javascript” and bits of C# but pretty much if a programmer regurgitated code to me, my eyes would glaze over.
Here’s my general knowledge from what I’ve searched on this forum/answers to google and youtube. WebGL is good for desktop but not mobile. I need a place to host/upload the game file to like Dropbox, Itch.io, Wooglie (?) or rent one.
So I have a few questions.
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Is the web developer better off just using html/JS for his website than integrating Unity as he has 0 experience? (wasn’t sure if this would be difficult for him)
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The mini-games are meant to allow members on the site to win X amount of virtual currency. Is that something to be concerned when looking into free hosting sites? Is that possible or difficult to implement?
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The website is both used by desktop and mobile users; would that be bad to X out mobile users and is it better to build out multiple platform builds? (it does lean toward desktop though)
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What would be my best way to shorten my specifics looking for a Unity programmer?
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Ex. LF for Programmer experienced in browser games
I don’t want to pass up on this offer especially if I could design game(s) on a website played by a couple 100 or so people. However, I feel like if he (the web developer) continues using html; it’ll be painful to just hand off tons of art assets whereas in Unity, I can have full control placing art where it needs to be. I guess I could always have mock-ups so he has some sort of blueprint.
Hopefully I’ve made sense above and didn’t ask too many dumb questions.
Thanks for taking the time to read.