Hi all - We did a DevOps Q&A on Discord during GDC 2023.
There were 2 questions that we couldn’t answer properly at the time.
We said that we would follow up on the forums after the event.
This is the thread for it.
Question 1 from twentacle: Are any improvements planned on Xlinks and their flexibility?
Like automatically pull an update so it does not stop the user to be able to commit new changesets for example?
Our answer:
Good news, Xlink actually doesn’t prevent users to commit any new changesets, if there are new changes in the xlinked repo. It will trigger a merge as expected.
More information about Xlink is available here: Plastic SCM version control · Xlinks guide
Question 2 from UltraBeast: Does Unity Version Control let you upload stuff like with github? thats one of my favorite features of git, that you can have a simple solution for remote backups
Our answer:
We’re not 100% sure what you meant with your question, so don’t hesitate to add more context below if needed.
If you ask whether Unity Version Control can help you with pushing your game assets and data onto a remote storage space, then you’re absolutely correct. This is what this tool allows you to do. This gives you a lot of security, should your PC break or get stolen, or if your game project doesn’t work after an update for example, then you can revert back into a previous version that is working, rather than losing all your valuable work.
Now, if you mean you want the exact same process as the Git release upload mechanism, then this is unfortunately not something that we support right now. But it is an interesting feature request that could maybe get added to our new Unity Dashboard in the future, thanks for suggesting it!