I am trying to do a quick punching animation for my character using the new Mecanim system. I watched the video tutorial with the hand waving, but the wave animation is much slower and can blend better. There is an “override” option for the layer that you can set in the controller(instead of additive), but that doesn’t seem to help. Is there something in the animation settings that will kill the transition between states and make the weight go straight to 1?
thanks for you help.
Scott