A friend of mine asked if I’d make a quick video on how to use PlayerPrefs to save and load data, so I came up with the following:
http://masteringunity2d.com/quick-and-easy-playerprefs-in-unity/
Three short(ish) videos that cover handling integers as well as Vector3 and booleans (which PlayerPrefs don’t natively handle).
These are beginner-level tutorials for people who aren’t yet familiar with using PlayerPrefs to save and load data between different scenes, different play sessions, etc.
No sign-up required to view.
Jay