My game runs fine on all the devices I try it on. But, when running it though Xcode I get a EXC_BAD_ACCESS at the end of a round. I reuse everything. I don’t actually dispose of any objects. So I’m not sure what’s going on there. Also, the game doesn’t crash or behave negatively at all when not run in Xcode.
Also, there is no error message in Unity’s log when running from the editor.
So, question is, will I get through submission with this considering it’s probably a Xcode configuration thing?
hey brother (evil-brother). i’d say give it a go - if it is stable, submit the app - then whilst you are waiting for approval you can see if you can get to the problem - no time waisted.
Can’t comment on whether the app will make it through or not. But that error message, in my experience, has always been that some variable in the inspector wasn’t assigned.
Thanks. I’ll have a look in the meantime. No error is thrown on the Android side with the same code so I wonder if it’s not as simple as an unassigned variable in the inspector. Will let you know how I go.