Quick Guide Question

I’ve been following this guide, but am struggling to get any response from my keyboard or xbox controller
https://docs.unity3d.com/Packages/com.unity.inputsystem@0.9/manual/Components.html

Here’s what I did:

  1. Create a 2d sprite component to the scene
  2. Add Component and select Player Input
  3. Click “create actions”
  4. Add a new script to the sprite component
  5. Edit the script to be exactly the same as MyPlayerScript, as shown in the guide
  6. Change the OnFire() and OnMove() functions to print something to the console.
  7. Run the scene, and try every keyboard and controller input I can think of.

Has anyone had success in detecting events using Player Input? What did I miss?

It seems to be working now after updating to newest version of unity.