Quick Help for scripting

Hello,

Can anyone help me with this?

So basicly i want to add a gui selection in the inspector where you can assign the gui style.

Thanks!

using UnityEngine;

using System.Collections;

public class DemoControl : MonoBehaviour
{
public Texture2D pauseIcon, menuBackground, resumeButton, restartButton, fullscreenButton, muteButton, quitButton;

public GUISkin;
private const float cornerTextureSize = 48.0f;
private const float menuWidth = 200.0f, menuHeight = 241.0f, menuHeaderHeight = 26.0f, buttonWidth = 175.0f, buttonHeight = 30.0f;

private bool fullScreenAvailable = false, quitEnabled = true, directKeyQuit = true;


public static void Restart ()
{
	DemoControl instance = (DemoControl)FindObjectOfType (typeof (DemoControl));
	if (instance != null)
	{
		Destroy (instance.gameObject);
	}
	Time.timeScale = 1.0f;
	Application.LoadLevel (0);
}


public bool AudioEnabled
{
	get
	{
		return PlayerPrefs.GetInt ("Play audio", 1) != 0;
	}
	set
	{
		PlayerPrefs.SetInt ("Play audio", value ? 1 : 0);
		UpdateAudio ();
	}
}
*(REST NOT REVELANT)*

I’m not quite sure what your asking here. But if you give your class a public GUIStyle it will show up in the inspector and you will be able to configure it there.

public GUIStyle nameofyourstyle = new GUIStyle();