I made a boolean array (using C#) in my game manager class, but when I write code to access it, “.Length” doesn’t appear in the MonoDevelop drop-down list of code options.
I can actually use “.Length” just fine - it returns the correct value every time. But I was wondering, why doesn’t it appear as an option?
It’s not a big deal, I’m just curious as to what the reason might be, since “.Length” does appear for other arrays in the class.
Please give your question a descriptive name. This doesn't sound like it has anything to do with arrays, to me, but rather, MonoDevelop. Try Xamarin Studio and see if it yields the same result.
– JessyYou could try locating all of your .pidb files and deleting them while MonoDevelop is closed.
– whydoidoit