Quick Static Batching Question

I was just wondering if something was still considered “static” if it had a parent that was moving (the main camera), but its spot on the screen (or its local coordinates) never changed. I feel like that’s not static, but I just want to make sure.

it would be static to the camera, but not static to the world. So an object like that, if it had a collider would still force the OnTrigger and OnCollision calls.

Statics will not move so the situation of “static to the screen” does not exist. objects that are meant to do that can’t be static.

they would also not work with static batching as the batching wouldn’t take into account any moving objects as it is for, as its name implies, static objects :slight_smile: