Rabbit model facing target.

So I've made heaps of animated animals turn and face targets then walk towards them but I have an issue with one I just bought.

I bought a rabbit model from the asset store but no matter what I do i can't get the model it face the target, the handles turn to the target but the model does not unless I take the animations off it.

Any ideas?


My guess is you might need to 'wrap' the model in an empty game object (rabbit child of that) and put your turning on that wrapper object. Or otherwise find a transform in the rabbit's hierarchy that won't conflict.