I am currently making a little racing game in Unity. I’ve designed a track in Blender and successfully imported it in Unity. My question concerns the side walls:
If you look at current formula e games like Real Racing, there are commercials all along the side walls (e.g. DHL, Visa, …). I want to randomly distribute different commercials along the racing track. I guess this should be done in Unity and not in Blender.
Are there any common/best practices for doing this?