Well hello there (again),
I’ve been searching for radial menu’s to interact with, but it’s pretty hard to find.
It’s good to tell you all that I prefer working in C# instead of .js
I’ll try to sketch the situation for you people:
I’ve set up different sorts of GUI.Button images, wich should be selected via the xbox controller (left axis), in a pie-form. Selection of an item is by holding the Y button (to keep showing this menu thingy), and moving the controller (left axis) to an item and then release Y.
Something like when you hold the left axis to the left, a button will give you information that it’s selected (like lighting up/info about the item). Same thing for the other buttons.
There are 3 buttons on the left (top middle and down), and the same on the right.
Using the axis, the character still moves though, but that’s a matter of “pausing” the game when Y is held I guess. Pausing the game with Time.timeScale didn’t work out that well for me though, so is there any other solution to pause a game?
How oh how can I make this work?
I hope that this information isn’t too blurry to read for you guys
It all sounds very clear in my own head, so if there are any misunderstandings, please don’t hold back on asking me.