Radio Chat system

Now I have the basic chat system that the example comes with that works fine but what I want to do is create a radio system. Here is an example a player can set their radio tower on their ship to channel 9948 and anyone on that channel can chat with that player… Radio will have a range though depending on the device such as a ships radio tower would be 90,000 range <— vector distance from radio to radio… Can anyone point me to an example that has channels in their chat system and I can do the rest.

boco,

Just to be clear. You’re talking about ships within a Unity game, not actual ships that somehow use Unity + a socket server for communication. I just had a call with a potential client in the last few weeks that wants to build a system combining GPS and chat communication with real ships using ElectroServer.

yes sorry ahah Spacecraft in a video game lols

But dude that does sound very cool though… using Unity to make something like that ahha

a simple way is to use an RPC like RadioBroadcast(string message, int channel, Vector3 location). On the receiving end they check to see if they are on the given channel and in range, and if so, display the message to the player.