Ragdoll, collider issues

Hi All,

I have been working with the ragdoll within unity using an online tutorial, however when I apply the ragdoll, the character flies across the screen rather than dropping to the group. When i zoomed the editor window out, I noticed a larger collider had appeared which is causing this effect, but I cannot find any controls to fix this problem. Any suggestions would be much appreciated.


What you’re seeing is certainly related to a wrongly set up wizard, since it completely depends on how the model is done. As a matter of fact, if you correctly figure what bone is the bone that the wizard is expecting, you should be able to complete it without problems.

In any manner, you could save some time and headaches using our tool’s free version to automatically deliver the physics, and adding colliders by hand (you’ll achieve very good results even with simple one click sphere colliders!) http://unity.thearcgames.com/URG!_Ultimate_Ragdoll_Generator

Forum thread http://forum.unity3d.com/threads/107501-Release-URG!-The-ultimate-ragdoll-generator

Thanks for the heads up regarding this issue, I will certainly take a look at your tool to enable the ragdoll effects that I require.

Thanks again for your help, D