I am trying to detect when a ragdoll collides with certain objects but I don’t want to have to add the script to every body part of every ragdoll (as that would be very tedious). Ideally I would have one script only on the parent object of the ragdoll.
This is the code I want to run for every child object of the parent:
void OnCollisionEnter(Collision other)
Debug.Log (“Collision with object”);