Ragdoll get hit by

ok i have a ragdoll model of solider that walks… i want to make when it get hit by car to die…?? how :slight_smile: ?

A bit sadistic but doable ;). You should just need to do a collision check:

  //This script goes on your soldier:
  function OnCollisionEnter (col : Collision) {
         if(col.gameObject.CompareTag("SomeSpecialTagForTheCar") {
             KillPlayer();
         }
   }

   function KillPlayer () {
         isControllable = false;
         rigidbody.isKinematic = false;
   }

tnx on help, but :smiley: :

Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll
Assets/skripte/vojnikauto.js(3,66): BCE0044: expecting ), found ‘{’.

(Filename: Assets/skripte/vojnikauto.js Line: 3)

Assets/skripte/vojnikauto.js(6,4): BCE0044: expecting EOF, found ‘}’.

i get some errors