Hey everyone. I would like to make a fps shooter game. Before i will begin, i'm discovering unity3d. so i found a very helpfull tutorial. Here is the link of the tutorial FPS Shooter Tutorial. It works fine, but now i tried to remake it with my own model with the same js as the tutorial, but it need to be changed. and that is what i did. but now by the robot-ragdoll. (it's a prefab for if the robot has no life anymore. The robot will change into the prefab that he is killed. he is falling on the ground.) The problem is; i made the same ragdoll rigidbody. but no i have seen something that let's the robot falling. it's a script pipeline. How can i made or import a pipeline for my own model. i have made the model with 3ds max 2010. Can someone help me please? Were can i find the pipeline that's used in the robot ragdoll or were can i find it or make it?
I Fix it, But only one problem. The ragdoll doesn't work perfect. I tried to make it with the hero model from a package locomotion system Hero model. I have tried to make a ragdoll of it and it works, but his chest only didn't go with the ragdoll. Someone can help me please?