RagNimator!

ragNimation
the new advanced ragdoll system for Unity 3D and Mecanim!

v.1.1 Now Available!

Asset Store link:

What does it do?
Tired of your ragdolls just falling down like a sack of potatoes? Me too! That’s why we made ragNimation!
Make your ragdolls play an animation while they are falling down!

watch the introduction video

Features

  • Simple UI with minimal code required!
  • Mix animations with your ragdolls!
  • High performance! Ragdolls are only used when they are needed!
  • Blend between different ragNimations!
  • Blend from ragNimations, to full body ragdolls to complete animations with just 3 lines of code!
  • Multiple ragdoll masks give you endless possibilities!
  • Support for ragdolls with up to 19 bones!
  • Ragdoll only the parts you want!

FAQ:
Q: Do I need a special kind of animations for this?
A: No! You can use any animation you want!

Q: Does it work on every rig?
A: At the moment it works only for humanoid rigs.

Q: How easy is it to set up?
A: Simple as it can be! These are the steps you need to do:

  • Create a ragdoll
  • Create a ragdoll mask through our UI
  • Drop a script on your character
  • Code when you want it to happen

our Ragdoll Mask


simply select the bones you want to animate when you call the ragdoll

Here’s a video with the basics on how to set up ragNimation

As you can see, in under 6 minutes you can have two different instances with no sweat at all!
If you already have a ragdoll this time is cut in half!

Web Demo
http://dwcrew.com/ragnimator/

v1.1
Integration with a Third Person Character Controller

Web Demo:
http://dwcrew.com/ragnimator/thirdpersoncharacter/

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Looks great. Sign me up

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Good Job!!!

You have one happy customer right now! :slight_smile:

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Thanks mate! :slight_smile:

Looks good

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Nice. Bookmarked. :sunglasses:

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Haha really nice, I’m still trying to look for one that can do ragdolls for animals :confused:

But I havent seen any that can, so it’s still cool! :slight_smile:

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Hi there! You can make custom ragdolls for animals, just add colliders on the bones and character joints. Usually you don’t see them because of the unique anatomy of every animal so it’s not wise to make something universal.

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Do you have an Idea on price yet ?

Ah! haha thank you! :smile:

It will cost about $50.

Here’s a video with the basics on how to set up ragNimation

As you can see, in under 6 minutes you can have two different instances with no sweat at all!
If you already have a ragdoll this time is cut in half!

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Nice!
Good job man! I can’t wait to use it! :stuck_out_tongue:

Cheers!

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Ragdoll solution released just when i need it. Hoping for price around 20-40 bucks. In any case thanks, especially for simplicity.

Later today we will submit it to the asset store so it won’t be long till you can liven up your ragdolls!

Meanwhile here is the web demo to see it live
http://dwcrew.com/ragnimator/

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Hi nasoukikos!

Is it possible to set the duration of the transition between ragdoll and animation? I mean for smooth a bit the arms and legs movement if they don’t match the position of the stand up animation exactly…

Yes, in the code you can set how fast you want to blend from a ragdoll to animation, just like you would use animator.crossfade!

Great! Thanks!
How much we’ll have to wait to use this awesomeness??? :stuck_out_tongue:

Cheers!

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It’s up to them now :stuck_out_tongue:

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Nothing yet?:sweat_smile:

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