Rainscapes: Coming Soon!

Rainscape is a soothing rain storm effect pack, that can be easily imported and integrated into existing 3D Unity projects.

Grab your umbrella:
Webplayer

Hold + or - keys control rain intensity.

Available at the Unity Asset Store.

Features include:
Indie and Pro support!
Rain Puddle Ripples (from water to mud).
Rain Splashes.
Running Water.
Occlusion of Rain by Shelter.
Accumulation of Rain in Containers.
Intensity Control Script (summer-shower to tropical storm).
Scalable Effect Resolution (webplayer to 1080HD)
Six HD Textures.
Pro Only:
Refractive Effects.
Fullscreen Drip/Streak Effects.
Coming Soon:
Integrated Terrain Support.
iOS and Android compatibility.
Wind Direction Spray.

looks pretty cool. Have you done your maps with genetica ? How much do you expect from this feature ?

Good eye rosor, I am using Genetica for some of the textures. I’m not sure on a price yet, but I will let you know.

Hello,

I absolutly like this rain effect.

Wait to buy it.

Thanks a lot !

Best Regards.
:wink: :wink: :wink:

Merci DisTrash, ce que d’autres fonctionnalités que vous voulez?

looks great! congratulations!

Added 2 new features, for Indie and Pro respectively-

Rain Streaks (for slanted surfaces)
FullScreen Streak/Drip Effect (when looking up, Pro only)

Check the updated webplayer:
http://dl.dropbox.com/u/20454603/Rain.html

Pro WebPlayer coming soon.

this is great.
when is ti on the Asset store ?

The only feature that still needs work before an official 1.0 release is the RainGlobalControl Script, which allows control of the various rain assets with a single variable:
0 = Off
1 = Light Rain
2 = Heavy Rain
3 = Tropical Storm

Expect the release this week or next (depending on the approval process)!

Great Work! Just one thing, when moving away from the rain patch I still get the effects on the ground, do you plan to change this?

this is awesome! looking forward to it!

First I thought it said runescape… Then I was like “God, another noob making a MMORPG” Then I clicked on the link and I was like :open_mouth:

That looks great!!!

One thing is the particle effect does not really look that good :frowning:
I would try adding like 10-20 drops on one particle sheet then using large particles… That was you can have lots of rain for a small cost.

Other then that, nice!

Alex, the particle and texture effects are all separate effects, and are individually scalable. I’m working on a script that will control all of the effects at once, but i have made this resource pack in such a way that you will be able to tweak and scale each element manually, for your project’s specific needs!

You sir inspire me.
I may do as you suggested because the particles are taking alot of FPS, but i think it would detract from some of the realism.

Very nice!

I look forward to seeing it in the store :slight_smile:

Cheers,

Galen

Yes, It might… Also another thing to take into account is that you don’t usually see the rain drops… Unless its a really heavy storm.

Thanks for your tips 3dDude, your fire and cloud packs are very crisp and well designed, so your advice is very appreciated.

Rain control script is done! After i do some small optimizations and documentation, i will send the package in for approval to the Asset Store, should be tomorrow.
Thank you all for your advice, support and criticism.
There is full product support, and I will add many new features! Requests are welcomed!

On the horizon:
Rain Wizard(full editor integration)
Snow (with build up, melting rain/sleet to snow)

Snow sounds cool!!

You can also use the technique with lots of dots on one texture for snow… Thats what I use :slight_smile:

Are you also planning making a smaller version for iOS devices? That would be great!