Just starting with saying that I’m a noob
I’ve been stuck on a problem for more than a week now and that is what my AI is going to do when he is not chasing the player.
What I want to achieve is that the AI walks towards random locations within a certain area.
So I was just wondering how I would go about to achieve that?
I tried using two diffirent gameobjects, waypoint one and waypoint two but I never managed to get my AI to walk to the second waypoint after reaching the first one.
I’ve checked out the Unity - Scripting API: Random.insideUnitCircle
but I got a hard time understanding it.
Am I on the right track or am I completly lost?