Random Animated Rule Tile output

When creating rule tiles, I find it quite annoying that the only sprite output options are ‘Single’, ‘Animation’ and ‘Random’. I think that there needs to be an option for ‘Random Animation’, which would randomly select a set of sprites to animate over.

I’m currently trying to create water tiles for my game, which I want to be animated. If I was to set them as just animated though, then there would be a clear repeating pattern, so I would then like to use the random output to add variation. The problem is that you can only pick one of those options.

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This is such a basic feature that all Unity games could use, it is so weird that it isn’t implemented yet :confused:

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I ran into the same problem as you, so I created a naive implementation of the RuleTile script that does this, it may help some: Unity RandomAnimatedRuleTile script · GitHub

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