Random Animation Parameters

Hi guys, i was wondering if its somehow possible to have keyframes with random ranges.

For example: I want a block to be rotated between -300 & 300.
Is this somehow possible?

Thanks a lot!

This is about 1 month old, so necro reply, though I thought I could give some insight.

In 3D there are animation controllers placed on objects that control the movement, and keyframe interpolation (curves) between animation frames. In 3D Max there is a noise controller that can be applied to an objects translation or rotation controller slot to give procedural generated movement. This is normally used for stuff like a shaky camera movement, or twitchy random motion on an object, but could probably be used for a similar purpose as you propose.

If you haven’t solved yet consider looking into a noise type effect for a random movement.
A quick search came up with these examples

http://unityready.com/use-mathf-perlinnoise-generate-randomized-waves/