This is a known limitation in Cinemachine 2 due to legacy code. You could try upgrading to Cinemachine 3 where this issue was addressed.
See this forum thread for more information on Cinemachine 3: Announcing Cinemachine 3.0 .
This is a known limitation in Cinemachine 2 due to legacy code. You could try upgrading to Cinemachine 3 where this issue was addressed.
See this forum thread for more information on Cinemachine 3: Announcing Cinemachine 3.0 .