random crashing in standalone windows 7 builds

hi

we’re seeing random crashing when we build and run on windows 7. we are using unity 2.6.1. in general, after the crash the stack trace in the log file shows different locations with the message:

Receiving unhandled NULL exception
Trying to recover from null exception

the build runs flawlessly on winXP and the locations it reports the null pointer are sometimes in what looks like internal unity files. so, i dont think it is due to problems in our scripts.

has anyone else dealt with win7 instability and can offer any advice here?

thanks!

hm, works fine for me (win7 x64), though i’m using our internal build. Can you attach at least some logs?

figured out the source of the instability. we are using sqlite. when i make a build that doesnt touch the sqlite3 dll, the build seems fully stable.

works fine on XP. not windows 7