Hi guys,
I’m trying to instantiate 10 enemy prefabs like this example: At first I want to instantiate the first 3 enemies within 30 seconds, after that instantiate the 1st to the 6th enemy for a few more seconds, and so on. I’m having trouble creating an algorithm that makes it look natural and instantiate more enemies over time.
I’m using JavaScript, but just a simple pseudocode would certainly help me.
Thank you