Random Oddnesses

At random times in my work, my GameObjects will randomly change size. O_o As soon as I click the resize handle to fix it it snaps back to normal. It can’t be my code because it happens on objects with no components attached as well. What’s going on?

It’s a bug in Unity. It’s weird: some projects get it all the time, and some hardly ever. I’ve reported it, and Sam says it’s being looked into. If you have any way of reliably reproducing the bug, report it and reference case 11529.

No, there’s no way for me to reproduce it, and it happens nearly all the time to this project of mine. I suppose I’ll wait until Unity 2 for the fix. :slight_smile: