Heres the output from the console part of the editor log:
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphUtils.cs(16,108): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
*** Tundra build failed (1.44 seconds), 1 items updated, 749 evaluated
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(9,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(8,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(7,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(4,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphResources.cs(9,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphUtils.cs(9,7): error CS0246: The type or namespace name ‘Data’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\Interfaces\ISpriteLitSubShader.cs(5,37): error CS0246: The type or namespace name ‘ISubShader’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\Interfaces\ISpriteUnlitSubShader.cs(5,39): error CS0246: The type or namespace name ‘ISubShader’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\MasterNodes\SpriteLitMasterNode.cs(14,33): error CS0246: The type or namespace name ‘MasterNode<>’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(220,99): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\MasterNodes\SpriteLitMasterNode.cs(36,37): error CS0115: ‘SpriteLitMasterNode.UpdateNodeAfterDeserialization()’: no suitable method found to override
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(242,80): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(242,118): error CS0246: The type or namespace name ‘ShaderGenerator’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(254,36): error CS0246: The type or namespace name ‘IMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(17,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(73,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteLitSubShader.cs(120,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(17,35): error CS0246: The type or namespace name ‘IPBRSubShader’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\MasterNodes\SpriteUnlitMasterNode.cs(17,35): error CS0246: The type or namespace name ‘MasterNode<>’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\MasterNodes\SpriteUnlitMasterNode.cs(36,37): error CS0115: ‘SpriteUnlitMasterNode.UpdateNodeAfterDeserialization()’: no suitable method found to override
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(83,101): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(392,52): error CS0246: The type or namespace name ‘PBRMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(392,78): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(105,82): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(105,120): error CS0246: The type or namespace name ‘ShaderGenerator’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(117,36): error CS0246: The type or namespace name ‘IMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(462,33): error CS0246: The type or namespace name ‘PBRMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(462,59): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(462,97): error CS0246: The type or namespace name ‘ShaderGenerator’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalSpriteUnlitSubShader.cs(17,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(473,36): error CS0246: The type or namespace name ‘IMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(20,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(100,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(145,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(194,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalPBRSubShader.cs(251,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(18,37): error CS0246: The type or namespace name ‘IUnlitSubShader’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(209,67): error CS0246: The type or namespace name ‘UnlitMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(209,95): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(256,48): error CS0246: The type or namespace name ‘UnlitMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(256,76): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(256,114): error CS0246: The type or namespace name ‘ShaderGenerator’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(268,36): error CS0246: The type or namespace name ‘IMasterNode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(21,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(69,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\SubShaders\UniversalUnlitSubShader.cs(114,9): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphUtils.cs(16,43): error CS0246: The type or namespace name ‘SurfaceType’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphUtils.cs(16,68): error CS0246: The type or namespace name ‘AlphaMode’ could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.universal@7.3.1\Editor\ShaderGraph\UniversalShaderGraphUtils.cs(16,108): error CS0246: The type or namespace name ‘ShaderPass’ could not be found (are you missing a using directive or an assembly reference?)
AssetDatabase: script compilation time: 2.150945s