Random Question: Spazoids!

Hi there,
I purchased and am using a third-party art asset for my world setting. Overall it’s great. Gives me the best-looking city I could hope for.

However, I have one very random question, which I can not solve.

Some background:
In my game, my player collects items (each is an asset from said city pack) and like a magnet, he sucks them toward himself. The issue is, that in terms of movement, all items behave properly, except when I get into one group of objects, plant boxes.

For some reason when a plant box is selected to be collected, the movement (being applied by physics), changes quite drastically. Gone is the smooth swooping and instead is the erratic spazoid.

Some key Notes:

  • each item is set up in code at the start and so all conditions upon it are identical.
  • same collider and rigid body states, and settings
  • Each item is non-static

If anyone has any suggestions as to what might be the issue, I am all ears!

Without any further details - clearly something is different about that object. For example it has some different component(s) on it or different settings on one of the component(s). I know you claimed “all conditions upon it are identical” but that’s clearly not true.

It’s really hard to say what without seeing the object(s) in question though, and the code that moves them.