So I’m trying to generate a random number between 1 and 4 using Random.Range(1, 4).
For some reason it only generates numbers between 1 and 3! I don’t know why.
This is what I’m using:
int test = Random.Range(1, 4);
So I’m trying to generate a random number between 1 and 4 using Random.Range(1, 4).
For some reason it only generates numbers between 1 and 3! I don’t know why.
This is what I’m using:
int test = Random.Range(1, 4);
It basically ignores the last value which I think is kinda weird because that’s supposed to be the maximum value that CAN be generated. (i think)
From documentation:
Return a random float number between min [inclusive] and max [inclusive] (Read Only).
Return a random integer number between min [inclusive] and max [exclusive] (Read Only).
It’s as designed when using the integer version. It’s to make it easy to select a random element from a list by providing the list length.