...random thoughts

Sometimes i get amazed by what can be done in realtime today, uhh, i mean computer gfx of course…

Uhhh…yeah. Ok then…

-Jeremy

Back in the c64 days you had to let your C64 run through the night to get one good mandelbrot out of it. And in the summer you better opened it for this purpose too. :O) On the first amigas a handsome assembler routine made this a matter of seconds or minutes depending on your depth already. And nowadays so many possibilities. I 'm really looking forward to those raytracing engines we’ll see in the future. When was larrabee announced for, mid of 2008?

2010? But then, does anyone actually know what Larrabee will actually be? :slight_smile:

Some say 2008, some say 2010…

The last thing i’ve read was about a parallel 16 core chip design, clocked at about 2Ghz which they want to use for raytracings (combined with traditional technologies like dx10 shaders,…), physics, ai amongst others.