Not a unity dev, but working on server game project based on Valheim.
We were sorting, fixing and configuring a bunch of mods to enrich the server project for about half a year of constant worktime. This summer the original game got a massive update. We’ve updated all the mods and all seemed great.
But after the update, our players have constant random Unity crashes somewhat related to the new Asset Unloading Manager as it seems.
Please, help us reconsider the project and find the reason of crashes - if it is a problem of original game or some particular modification. I’m new to crash debugging so can’t understand how to find traces of particular .dll inside the dump.
I play as a usual player inside the project, so here is my own dump. Will provide any further info
Player.zip (2.3 MB)
crash.zip (1.4 MB)