I’m quiet a noob here so this question might seem trivial.
But I am attempting to create a situation where the chance of a character dying is 50% and that of the opponent dying also 50%. The Random.value function which chooses a number randomly from 0-1 should have done the trick, but I get this error message:
get_value can only be called from the main thread.
Constructors and field initializers will be executed from the loading thread when loading a scene.
Don’t use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
Below is a portion of the script. Thanks:)
var hey= Random.value;
//script for death of player belongs here
//script for death of opponent belongs here