Randomly generated 2D hills

What is the best easiest way to emulate tiny wings hills like this:
http://e-rapidgames.com/wp-content/uploads/2014/09/2-1.jpg

I have tried making bezier curves and generating mesh along that but it was just a mess and i want to know what’s the most efficient method to doing something like this, WITH a texture.

Easiest way to do anything in Unity? Use The Asset Store.