Rare BurstDebbuging Carpet when I create my android game into an APK

Hey Everyone, Recently, I’ve been getting this rare carpet called "BurstDebugInformation_DoNotShip ". I’ve been trying to solve this but it’s so hard to solve it. I’m using Unity 2021.3.3f1. Can someone help me? Thanks and happy morning/evening/night!

Solve what?

If you google for that directory name, it’s pretty obvious what the answer is.

OTHERWISE…

How to report your problem productively in the Unity3D forums:

http://plbm.com/?p=220

This is the bare minimum of information to report:

  • what you want
  • what you tried
  • what you expected to happen
  • what actually happened, log output, variable values, and especially any errors you see
  • links to actual Unity3D documentation you used to cross-check your work (CRITICAL!!!)

The purpose of YOU providing links is to make our job easier, while simultaneously showing us that you actually put effort into the process. If you haven’t put effort into finding the documentation, why should we bother putting effort into replying?

If you post code, only post the relevant code and always use the format button above. Do not post photographs of code.