RATED ★★★★★ Project Scan - analyze your ENTIRE project and find potential performance improvements!

Project Scan is now Live on the Asset Store

After 9 months of development, I am proud to present you my latest asset, Project Scan.

What is it?

Project Scan is an Editor Extension that allows developers and artists to scan their entire project to find potential performance improvements, a brief explanation and how to improve it!

It scans various assets like Audio Clips, Textures, 3D Meshes, Scripts and even your current Scene contents to find common performance errors.

Project Scan is extremely customizable and you can filter out specific files, GameObjects, and directories!

Check out Project Scan in action!

Project Scan comes with lots of Filtering options. Have a look at this quick video!

Project Scan’s Bottleneck Scanner can easily help you see which GameObjects/Assets require your attention. Added support for filtering GameObjects by scene.

That’s right, Project Scan scans not only currently active scene, but also all your currently loaded scenes!

Feel free to ask any questions! :slight_smile:

2 Likes

Cool project. I’m having an issue where it appears excluded folders are still being scanned and having results.

Hi @bradbecker

Thank you for letting me know about the excluded folders problem. I am working on a fix at the moment.

I am aware of the User Guide link is broken on the Asset Store page (it will be fixed soon). Could you please point out which link on my website is broken?

Thanks again,

Elmar

Thanks, Elmar. The links all seem to be working now.

Reflecting on 2017 and plans for 2018.

any luck on the excluded folders issue?

Hi @bradbecker ,
Apologies for lack of response.
The issue has been fixed and is now being tested in case anything goes amiss.
Would you be interested in checking the new version?
Elmar

sure, PM me a link–thanks!

Project Scan 1.0.4 update is now live on the Asset Store!

Changelog
“Project Scan” folder now resides in the root folder of the project (formerly “Assets/Plugins/”). It is advised to remove an older version before importing a new one!

General

  • Added support for Unity 2017.3

Bottleneck Scanner

  • Fixed a bug where ignored directories wouldn’t be ignored during scanning process
  • Unsupported file types are now handled to avoid InvalidCastException errors

User Interface

  • Result cards now have animated transitions when being folded/expanded
  • Foldout area is now covers the whole width of a card, making it easier to fold/expand them

1.0.7 Patch Notes

What’s New?

Found a bug, or have any questions? Be sure to check out the support section or send an email to support@hardcodelab.com

To see previous patch notes, visit the official website.

Will this asset work with the most recent update: 2019.2?

Hi @Cogniad

There is a warning about usage of an obsolete method (which will be fixed in the next update), but it compiles and works as intended.

Kind Regards,

Elmar

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Does Project Scan finds missing components in Scenes, Prefabs, and Scriptable Objects?

Every time I’m playing a scene and do a hot script reload, a huge list of “missing reference” errors is shown:
“The referenced script (Unknown) on this Behaviour is missing!”

I know I have old scenes and prefabs in my project that contain references to removed scripts, but this project have a lot of scenes, prefabs and scriptable objects. I’d rather not have to review each one of them!

Hi Edy,

At the moment, Project Scan does not locate missing references.

I have added this feature into the backlog, I think it would benefit a lot from it.

Elmar

1 Like