Hello,
This is my second post and I am struggling to make my rawimage brighter.
I am putting the webcam texture on the rawimage and displaying the object in the webcamera ( Running.
But what i see under canvas is below( just ignore the buttons and see by increasing the brightness of your screen you can see the same head and eyes on right) :
I am not getting how to fix it.
I tried lighting the texture using :
displayImage.GetComponent().material.shader = Shader.Find(“Unlit/Texture”);
but no result.
Usually you need to choose a suitable ScaleMode and MatchMode in the Canvas Scaler and stick with it 100%. Generally if you change those settings you will often need to redo your UI entirely.
I also use this CanvasScalerOrientationDriver utility to make sharing UI for Landscape / Portrait easier. Read what it does carefully.